I explain in 10 steps how you can add containers like chests with new Editor IDs to Oblivion Remastered without getting a CTD when entering the cell in question. Furthermore, I cover how you can solve the problems with creating new interior cells for Oblivion Remastered (e.g. missing walls and CTD when entering the cell).
Please install these tools first:
- MagicLoader (now new interior cells are possible!) and its “Example Plugin” (can be found under Optional Files)
- UE4SS for OblivionRemastered*
- UE4SS TesSyncMapInjector (makes new objects load without