Slof’s Elaborate Robe for HGEC

This mod adds a HGEC version of Slof’s female Elaborate Robe from Slof’s Male Clothing v1.1 (the original mod is not required).

You can purchase the robe from the Divine Elegance in the Imperial City Market District.

The different variants of the robe:

There’s the Full Set variant where every part of the robe is merged in one piece of equipment and there are the modular parts (top, skirt, boots, gloves and cape). The robe’s top comes in four different variants like a bare midriff look or a variant which only … Read more

Back to Oblivion?!

Last updated on January 25th, 2025 at 08:07 pm

A couple of years ago, I played the game The Elder Scrolls IV – Oblivion and created mods for it. Then I moved on to various games like Fallout 4, Skyrim and Starfield. After playing Starfield for about 80 hours I noticed that my interest in this game dwindled. I probably wait until the official mod support is there. In the meantime, I have some things regarding my Oblivion stuff in mind like re-uploading mods on Nexus Mods that I have taken down many years ago. And … Read more

Seamless Vanilla body, head and gear (WIP – cancelled; resource available)

Last updated on January 25th, 2025 at 07:44 pm

I want to give the default Oblivion body and head a second life, freeing them from their ugly existence. My plan is to rework all head and body textures and meshes of all races and the default equipment eliminating the dreaded neck seam. This project is a spin-off from my long-term project Abyss Demon. The final mod will be needed for the seamless Vanilla version of the race.

You can find more recent information on the project’s progress in the user images section of my Nexusmods profile

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Seamless Abyss Demon

Last updated on January 25th, 2025 at 07:44 pm

Some days ago, I have resumed work on the demonic race and quest mod. The body and head textures and meshes have been untouched for a very long time. Then, recently, I learned of a method to mend the seam between the head and the body: the Seam Mender script which is included in Room207’s Blender Portable Version. It took me several attempts to find out the right settings and tweaking the head and body textures to match the adjusted meshes was a lot trial and error. The seamless … Read more

The Abyss Demon project in the course of years (2009 – 2018)

Last updated on January 25th, 2025 at 07:45 pm

aka “The many faces of Azareth”

Azareth was the first Abyss Demon character and his face has changed a lot during the development process of my Abyss Demon mod.

 

2009

In November 2009, it began with the idea of making a race out of World of Warcraft’s Illidan; a race with big horns, wings and greenish tattoos. The horns were really large at first and the black wings a placeholder. Shortly after that the horns got smaller and the wings a new shape with a color … Read more

The translation project

Last updated on January 25th, 2025 at 07:46 pm

The “translation project” is a series of mods which will finally get their English translation.

While I was rebuilding my website I noticed that some of my older mods haven’t got their English translation yet. That’s why I started the “translation project”.

Current status:
Hidden Hideout: translated and released (May 9, 2018)
Maniac Race: translated and released (June 16, 2018)
Mysterious Elves: not translated yet
Armor of Honor – female version: translated and released (April 15, 2024)
Fantasy and Unique Eyes: became a new mod under … Read more

Arcane University flames fix

Last updated on January 25th, 2025 at 07:46 pm

The flames in the Arcane University are gone? This fix makes them visible again. The issue mostly happens when the flames were disabled by another mod. I have experienced this myself.

So I wrote a script which enables them at game start.

Just put the Esp into your Oblivion Data folder, start the Oblivion launcher, go to Data Files and activate it. Load your savegame, wait a few seconds until a message appears, save your game and exit. You can deactivate the plugin now. The next time when you load this … Read more