F4: Sam’s Synth Evolution

Last updated on May 21st, 2024 at 03:44 pm

My character Sam was a human once. As he advanced in the Institute quest line, his longing to become a Synth grew. One day, his wish came true.

It all began with “iSynth 2.5 – Android Customization”. But I wasn’t satisfied with his look, still too much flesh.

So I modified the textures of the mod and it was not the last time I modified them

I also played a lot with the body meshes of iSynth and experimented with the “Synth Swap” mod which adds many cool augmentations

Back to human skin but with “Prime body male only resource playable” (merged with iSynth body)

The next stage was my custom version of the Damaged TrueGen2 variant of iSynth which I called “Creepy Synth”

I discovered “Synth Terminators” and tried to merge their head with Sam’s head

After watching a tutorial video I decided to take the tattoo route

A third eye followed and I added transparent areas to his head where you can have a look on his brain

November 2020

I played the game with his Creepy Synth/Abnormality of the Institute preset for many months. The day came when I wanted a more human look for him

But recoloring the body texture to match the new face texture was not enough. I experimented with iSynth’s body textures again. Here’s the second version of his november 2020 style:

For the 3rd version of his november 2020 style I combined “IKAROS-Androids” with “Project Apollo Androids Playable Race” (body only)

I modified Sam’s head and the “hair” of the Ikaros Androids so they work well together

December 2020

Sam’s full android look

In the same month, I gave him a more human look again

March 2021

I dropped the Ikaros/Apollo style, replaced his body with the Nano Suit using Unique Player and Followers REDUX and restored his human face completely; only the eyes are still cybernetic

June 2021

Version A
taking a break from cyber stuff…

Version B
A mix between the march 2021 approach and the second version of his november 2020 style

July 2021

Playing around with the “iSynth 1980 AIO Archive File” update from iSynth (eye implant and other stuff)

Version A

Version B

August 2021

Version A
cyber body tweaking…

Version B
Artificial arm (found it on a Discord -> hint) and leg (comes from Synthful Traitor Cyberpunk Outfit). Both are recolored by me.

September 2021

Version A
Robo Sam
(used mods for the mashup: Synth Swap, Revenge of Brain)

Version B
Revival of the flesh

    • back implants mashup: various pieces from the “iSynth 1980 AIO Archive File” update from iSynth
    • implant at the back of the head comes from Valerian Armor
    • lower body metal protector: Robotic Leather

Version C
Synth Gore – playing around with Synthetic Variations

October 2021

Cybernetic Deity

Version A

or Institute Samurai

Version B

Version C

November 2021

Katana: AE-86 Seiryuu Beam Katana
Breast plate and coat: Look At Me – Institute Edition

This was the last change to his appearance in my 2021 playthrough. At the end of 2021, I switched to the Special Edition of Skyrim. I may return to Fallout 4 in the far future.

Happy family

January 2023

The break isn’t over yet (I still concentrate on Skyrim SE and the projects for this game). But I took the time to make a short visit to the realm of Fallout 4 because I really missed tinkering with Sam’s look.

The mods I used for the mashup:

IW – Synaptic
Synth Regeneration: it’s available on Kelcken’s Discord (Section 3 Stumping Grounds, under “Releases”)
Mark V(B) Armory

The skull thingies are part of the Synth Swap mod 😉

May 2024

Back to iSynth

I recombined different past changes. The look of Sam’s head in the first three images was only temporary. It looks different now.

Published by

Selene310187

I make mods for various games and devote myself to topics like mental health and psychology.

Leave a Reply

Your email address will not be published. Required fields are marked *